About Bruno Marsino
Creative Technologist, exploring interactions between physical and digital, turning ambiguous ideas into products and experiences.
I deeply care about our relationship with tools and platforms. Their agency on our results, feelings and behaviour.
Most recently, I've been exploring AI Worldbuilding as a new design medium to build ideas.
Outside work you can find me traveling, climbing, or in the ocean.
Experience
Judson Studios
Coordinator of Design and Innovation · 2023 – Now · Los Angeles, CA
- Built an AI asset and file search web app covering 15k+ assets, using MCPs and APIs for semantic search, content management, computer vision, and image generation. Cut design reference prep time by about 70 percent.
- Trained and launched a custom AI image model on the studio's own image data, accelerating designer-client ideation cycles with full adoption across creative teams.
- Defined prompt libraries, style guides, and refinement workflows to keep outputs consistent.
- Designed a generative AI deck builder app that automates marketing material aligned with Judson brand guidelines and projects.
Bruno Marsino (Freelance)
Creative Technologist · 2020 – Now · Hybrid
- Designed and delivered client workshops and hands-on training for architects on AI and VR/MR for spatial storytelling, with journey mapping and flow-diagram sessions iterated from user tests.
- Built prompt strategies and iterative refinement workflows alongside Figma mocks and production-ready visuals to keep campaigns visually consistent.
- Delivered presentation-ready architecture and product renders through custom generative AI pipelines and video workflows, cutting rendering from days to hours and costs by about 80 percent.
YK Architects
Computational Designer · 2022 – 2023 · Los Angeles, CA
- Prototyped parametric and LLM 3D workflows in Rhino, Grasshopper, and Python, driven by site and code constraints.
SCI-Arc
Assistant Teacher · 2023 · Los Angeles, CA
- Mentored students on advanced computational modeling, 3D visualization, and AR-assisted fabrication.
Studio Pedro Silva
Product Designer · 2021 – 2022 · Santiago, Chile
- Managed VR and LiDAR design and production of exhibition installations, speeding up concept validation.
Education
SCI-Arc
MSc Architectural Technologies · 2023 · Los Angeles, CA
Generative AI, machine vision, game engines, and system design. Merit fellowship for academic excellence.
Universidad Adolfo Ibañez
MSc + BS in Design · 2017 – 2022 · Santiago, Chile
Generative programming, robotics for fabrication, and interactive systems.
Architectural Association Visiting School
Morphological Experiments between Form and Force · 2022 · Remote
Force-based form-finding in Houdini FX, digital modeling, and additive manufacturing.
Speaking & Writing
Worldbuilding in the Age of AI
Harvard GSD, J-Term · 2026
Guest lecture on worldbuilding as a medium for sharing ideas, taught through Babel.
DigitalFUTURES
Coordinator and Moderator · 2026
Coordinated and moderated sessions for the global online program on computational design.
Students Merit Awards, Jury Member
Jury · Industrial Designers Society of America · 2026
Co-Lab (AI for Design)
Society of Iranian Architects & Planners · 2025
Talk on AI agents in design practice, from the Co-Lab research.
Co-Lab: Towards a Synergy Between AI Agents and Designers
Publication · DesignLab, Universidad Adolfo Ibañez · 2023
Research study on collaboration between designers and AI agents.
18th Venice Architecture Biennale
Exhibitor · CityXVenice Virtual Pavilion · 2023
A Bench in Venice
Curator's Collective Selection · Venice Architecture Biennale · 2021
Academic Design Congress (CADi)
Pontifical Catholic University of Peru · 2019
Books I recommend today
- A Designer's Research Manual
- Aesthetic Imperfections · Gianpaolo Tucci
- Architecture in the Age of Artificial Intelligence
- Artificial Intelligence and Architecture: From Research to Practice
- Atlas of AI · Kate Crawford
- Co-Intelligence · Ethan Mollick
- Confessions of a Mask · Yukio Mishima
- Creativity · Mihaly Csikszentmihalyi
- Design as Art · Bruno Munari
- Design as an Attitude · Alice Rawsthorn
- Design for the Real World · Victor Papanek
- Design in the Age of Change · Gjoko Muratovski
- Diseño de Productos en Chile
- Figures of Speech · Virgil Abloh
- Generative AI · Harvard Business Review
- Humanize · Thomas Heatherwick
- Incidents 6 · Virgil Abloh
- Jony Ive · Leander Kahney
- Leading Digital Transformation
- Siddhartha · Hermann Hesse
- Star Wars: Revenge of the Sith · Matthew Stover
- Steve Jobs · Walter Isaacson
- Stolen Focus · Johann Hari
- The Brand Gap · Marty Neumeier
- The Coming Wave · Mustafa Suleyman
- The Laws of Simplicity · John Maeda
- Zero to One · Peter Thiel